- Module 11
Carbon Footprint Tracker
Computer Science/Environmental Science/Mathematics
Module Identity
TitleCarbon Footprint TrackerSubject AreasComputer Science Environmental Science MathematicsFormatInteractive carbon calculation activities with FOSSBot, data entry and analysis, decision-making simulations, algorithmic thinking exercises, collaborative problem-solving, real-world emission factor applicationTeacher Preparation Time30-45 minutes (includes FOSSBot setup, preparing emission factor tables, creating activity scenarios)Required Lesson Time45 minutesAge Range14 years (Grade 8, Secondary School)KeywordsCarbon Footprint, Climate Change, Greenhouse Gases, Emission Factors, CO2 Calculations, Environmental Impact, Data Analysis, Sustainable Transportation, Energy Conservation, Algorithmic Thinking, FOSSBot Programming, Decision Trees, Idle ReductionSummaryThis module transforms abstract climate change concepts into tangible, calculable impacts through hands-on programming and mathematical analysis. Students use FOSSBot as a carbon calculator, inputting daily activities like transportation choices and energy consumption, then watching real-time calculations of CO2 emissions displayed on the robot's screen. The module progresses through four scaffolded activities: from simple A/B choices between high and low-impact options, to complex data entry with emission factors, to decision-making scenarios at "eco-forks," and finally to idle-reduction simulations. By quantifying the environmental impact of everyday choices—discovering that a car trip emits 0.19 kg CO2/km while cycling emits zero—students develop both computational thinking and environmental consciousness. The combination of programming skills, mathematical calculations, and immediate visual feedback makes the invisible problem of carbon emissions visible and actionable, empowering students to become data-driven environmental advocates.
Introduction
Climate change represents one of the most pressing challenges of our generation, yet its abstract nature often makes it difficult for young people to grasp their personal impact. This module bridges that gap by transforming invisible carbon emissions into concrete numbers that students can see, calculate, and ultimately reduce. By programming FOSSBot to function as a personal carbon footprint tracker, learners discover that environmental impact isn't just a global issue—it's the sum of countless individual choices made every day.
The power of this approach lies in its immediacy and personalization. When students input "5 km by car" and see FOSSBot calculate and display "0.95 kg CO2," the environmental cost becomes real. When they compare this to "5 km by bus" showing "0.45 kg CO2" or "5 km by bicycle" showing "0 kg CO2," the differences become stark and memorable. This isn't just environmental education—it's data literacy, mathematical application, and computational thinking rolled into one engaging experience. Students learn that emission factors aren't arbitrary numbers but scientifically derived values that quantify real atmospheric impacts.
The module's progression from simple binary choices to complex calculations mirrors how environmental awareness develops in real life. Starting with intuitive "high vs. low impact" decisions, students gradually build toward sophisticated analysis involving multiple variables, conditional logic, and cumulative tracking. The "Idle-Off Reminder" activity particularly resonates, showing how small behaviors—like turning off engines at stops—accumulate into significant impacts. By the end, students haven't just learned about carbon footprints; they've built tools to measure them, strategies to reduce them, and the computational skills to analyze environmental data critically. This empowerment through technology and mathematics transforms students from passive observers of climate change into active, informed participants in solutions.Basic Knowledge
- •Basic computer use and navigation of graphical programming environments
- •Understanding of environmental concepts (pollution, greenhouse gases, climate change)
- •Basic mathematics skills (multiplication, addition, decimal numbers)
- •Familiarity with variables and basic programming concepts
- •Experience working collaboratively in teams
- •Awareness of daily activities that consume energy (transportation, heating/cooling, food)
Learning Outcomes
By the end of this module, students will be able to:
Environmental & Scientific Understanding
- ✓Define carbon footprint and explain its environmental significance
- ✓Identify activities that contribute to carbon emissions in daily life
- ✓Understand emission factors for different transportation modes and activities
- ✓Explain how carbon footprint is calculated using quantity × emission factor
Technical & Programming Skills
- ✓Use FOSSBot to input activity data, perform calculations, and display results
- ✓Create and manipulate variables (total, activity, qty, factor, subtotal)
- ✓Implement conditional logic to trigger reduction tips when thresholds are exceeded
- ✓Design menu-driven interfaces for activity selection
- ✓Process environmental activity data and compute running totals
Data Analysis & Decision Making
- ✓Analyze emission data to suggest practical ways to reduce carbon footprint
- ✓Interpret carbon scores to propose emission reduction actions
- ✓Compare high-impact vs. low-impact choices quantitatively
- ✓Make eco-friendly decisions based on calculated environmental impacts
21st Century Skills
- ✓Collaborate effectively in teams to design technological solutions for climate change mitigation
- ✓Use metacognitive strategies for self-assessment and critical thinking
- ✓Present findings and recommendations to peers
- ✓Apply algorithmic thinking to real-world environmental problems
📊 Emission Factors Reference
Activity CO2 Emission Factor 🚗 Car Travel 0.19 kg CO2 / km 🚌 Bus Travel 0.09 kg CO2 / km 🚴 Cycling/Walking 0.00 kg CO2 / km ❄️ AC Use 0.60 kg CO2 / hour 🍽️ Local Food 0.05 kg CO2 / meal